Inside this activity
Our small robot follows a marked route across the table. Change one instruction, run a test, and write down the result. If it turns too soon, compare the new code with the previous version. Draw up to five entries without repeats. Each player repeats the growing sequence; keep a written answer list with the caller.
- Remember sensor and repeat the earlier results.
- Remember motor and repeat the earlier results.
- Remember wheel and repeat the earlier results.
- Remember cable and repeat the earlier results.
- Remember code and repeat the earlier results.
- Remember button and repeat the earlier results.
- Remember route and repeat the earlier results.
- Remember test and repeat the earlier results.



